Time to scavenge some more notes. Review some important common elements of stories with this review sheet.
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hallway_paragraphs.docx | |
File Size: | 14 kb |
File Type: | docx |
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What is an Archetype? Watch the following video with the accompanying note sheet.
-Discuss as a class: Why would the woods symbolize danger in a story? -Exit Ticket: Write down ten examples of characters that fit into the following archetypal category: "The Orphan"
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J.R.R. Tolkien, one of the most prolific storytellers of all time, once said about his own stories--The Lord of the Rings:
"I met a lot of things on the way that astonished me. Tom Bombadil I knew already; but I had never been to Bree. Strider sitting in the corner at the inn was a shock, and I had no more idea who he was than had Frodo. The Mines of Moria had been a mere name; and of Lothlorien no word had reached my mortal ears till I came there. Far away I knew there were the Horselords on the confines of an ancient Kingdom of Men, but Fangorn Forest was an unforeseen adventure. I had never heard of the House of Eorl nor of the Stewards of Gondor. Most disquieting of all, Saruman had never been revealed to me, and I was as mystified as Frodo at Gandalf's failure to appear."
--J.R.R. Tolkien, in a letter to W.H. Auden, June 7, 1955 |
Strider the Ranger - Aragorn the King
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What can we "infer" about Luke Skywalker from watching these two scenes? What does his body language, tone, behaviour tell us?
Next, watch the final two scenes, and infer what you can, then answer the question: "Is Luke Skywalker static or dynamic, and why?"
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Dialogue can be tricky to write, and poorly-written dialogue can cause a lot of confusion and interruptions for the reader. So what are the rules for creating conversations between characters? Mr. Duncan will take us through some examples, then give you a few practice questions of your own.
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1. How do you map out a story idea? It's best to use some sort of template that allows you to insert the main events of a story in a visual way. Mr. Duncan will show you two excellent examples of story-planning templates, the ever-common "Story Arc" and the fascinating "Hero's Journey"
2. Take a look at this clip from Myths and Monsters, explaining the Hero's Journey 2. As practice, Mr. Duncan has created some story-starter prompts. Either alone or in a pair, each student will grab a random story-starter prompt from the bucket. Use either the "Story Arc" or "The Hero's Journey" to come up with a story based on your story-starter. We will share these fabulous story ideas with each other soon! |
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self-story_explanation_and_prof._scales.docx | |
File Size: | 168 kb |
File Type: | docx |